About the course
Due to the Coronavirus, the reality of our lives is changing and the routine of the human race, most of whom live in cities with global perception, is undergoing a fundamental transformation. It is possible that the routine we knew will not return in the same format, as it is precisely the urbanization and global connectivity created by technological advancement that are among the main causes of the rapid spread of the virus. This is a second-year methodology course for students in the Department of Industrial Design that deals with research methods for concept development. This year specifically dealt with the subject of "Life with Corona". Students developed and presented innovative solutions to daily routines in the Coronavirus shadow. They discussed and asked essential questions, such as – ‘What will the public space look like after leaving quarantine?’ ‘Will social interactions change?’ ‘Can we define movements and behaviors that will affect our exposure to infection?’ ‘What are the innovative concepts, products and solutions that design can offer to the emerging reality before our eyes?’ Lecturers, Prof. Kenny Segal and Avi Pavish, have created a global course that aims to address this new reality and have created a new collaboration with the NID School of Design in Ambedved, India.
Wallis Wandel Yael, Samuel Aricha Yuval and Ruzitsky Hemdat
Zuriel Tehilla and Phipps Zohar
Out Of The Box
Amir Kane, Ronel Foxman, Baruch Dayan, Gamita and Avishak
A collaborative system where people from anywhere in the world can take part in the venture and thus the idea of "belong" was created. The company promises to produce furniture that has been pre-designed and planned for a life-long product and thus can prevent unnecessary wear and tear as well as provide a more ecological solution for home furniture.
Moriah Aviyashar and Tamar Amar
A common playing system in schools. It is located inside the classroom and not in a dedicated room, to allow for spontaneous encounters. JustPlay creates a complete experience of playing physical instruments with a hybrid interface that combines physical instruments with an instruction screen, so that even a student who does not know how to play will be able to participate.